

The campaign takes itself seriously enough to elicit real emotions when it needs to (seriously, I was not expecting Titanfall 2 to make me feel things), but never overwhelms with grim realism or exposition. The story Titanfall 2 tells is a simple one, elevated by the relationship that develops between pilot and Titan, as well some truly original mechanics and level design. In the campaign you play as rifleman Jack Cooper (voiced by Matthew Mercer), who due to unforeseen circumstances is forced to take up his mentor’s Titan, BT-7274 (voiced by Glenn Steinbaum).

But does Titanfall 2 barge its way into the smoky VIP room alongside Halo, Call of Duty and Battlefield? Or is it destined to go the way of Evolve and Battleborn? It’s brought a campaign along this time, and performance seems pretty solid across the board, relatively speaking. Fast-forward two years and we’ve got Titanfall 2, a sequel determined to do it right this time and build upon the solid foundations laid by its predecessor. This all led to a rapidly hemorrhaging player base and after a month or so Titanfall was essentially dead in the water.
#Titanfall 2 reviews Pc
While it was critically well-received, the PC version suffered from a multitude of technical issues that weren’t ironed out for some time, and the post-launch support in general was severely lacking. The original Titanfall had a lot to prove, being the first game from Respawn Entertainment, the fledgling studio founded by the remnants of Infinity Ward.
